![]() The result is a game with much of the majesty and visual sparkle of 2018`s World, peppered with the bat-shit mental, knowingly messy weapon and monster design that Toukiden always suggested Omega were capable of. With the advent of Wild Hearts, Omega Force have managed to pitch their tent in the rocky no-man’s-land between their own Toukiden 2 and Monster Hunter World. Less pre-hunt prep and more over-the-top razzle-dazzle, Toukiden was perhaps the closest thing to a rival Monster Hunter had. A flashy, fast-paced answer to Monster Hunter’s more methodical approach. And then, of course, we had Toukiden, developed by Koei Tecmo’s Omega Force, the makers of Dynasty Warriors. There’s God Eater, which is probably the most prolific with almost a dozen games, and more recently Dauntless stepped into the river, angling its net towards the influx of live service gamers flooding in from Lake Fortnite. ![]() Even after 15 years, very few other developers have made a genuine play for Capcom’s crown. All things considered, the Monster Hunter franchise is still pretty unique.
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